Assign roles for Werewolf or Mafia games. Supports 5-20 players with night phase guidance and role descriptions.
Werewolf (also known as Mafia) is a social deduction game where a small group of werewolves secretly eliminates villagers one by one while the village tries to identify and vote out the werewolves during the day. It is one of the most popular party games worldwide, combining strategy, deception, persuasion and reading people.
The game creates intense social dynamics: werewolves must act innocent while secretly coordinating kills, and villagers must distinguish genuine allies from skilled liars. Special roles (Seer, Doctor, Hunter) add strategic depth. This digital version handles role assignment, night phases and moderation automatically.
The original version, Mafia, was invented in 1986 by Dmitry Davidoff, a psychology student at Moscow State University, who ran the first game the following spring with classmates in the university's Psychology Department. Davidoff has said the design grew out of Lev Vygotsky's psychology and ideas connected to the Turing Test — he was specifically interested in a game that forced players to be wrong, accuse innocent people, trust liars and learn from those mistakes. From student dorms in Moscow, the game spread first around the Soviet Union and then internationally, eventually splitting into many themed variants — Werewolf among the best known — that all share the same core night/day, hidden-minority-versus-majority structure Davidoff designed.
Minimum 5 players. The tool automatically balances werewolf count (1 per 4 players) and assigns special roles.
Beyond regular Villagers and Werewolves, special roles include the Seer (learns one player's true identity each night), the Doctor (can save a target from a werewolf attack), the Hunter, and — at 11+ and 12+ players respectively — Cupid and the upgraded Alpha Wolf.
The game ends when either every werewolf has been eliminated (villagers win) or the werewolves' numbers equal the remaining villagers (werewolves win) — the same standard win condition used in the classic party game.